James Fong
I am a computer science PhD student at UC Berkeley,
advised
by Ren Ng. I have
broad research interests
including computer graphics, computational photography, and human vision. My most recent work is
focused on understanding the earliest stages of the human visual system through cell-by-cell
psychophysics. In my free time, I enjoy video game development and 3D animation.
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Graduate Student Researcher | 2021–Present
Ng Lab and Roorda Lab, UC Berkeley
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Computer Vision, ML & Computational Photography Research Intern | Summer 2022
Adobe Inc.
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Undergraduate Student Instructor | Spring 2019
Computer Graphics and Imaging Course, UC Berkeley
- Designed a new GLSL
shaders section of a class project.
- Leaded port of 3 previously Linux-only C++ projects to Windows.
- Advised on the final class project to students.
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Software Developer (volunteer) | 2017–2018
Pioneers in Engineering, volunteer student outreach
organization
- Designed simple coding challenges for competition participants.
- Wrote automated tests for participant's implementations.
- Assisted in student recruiting.
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Student Intern, IT Programmer | Summer 2014, Summer 2015
Bureau of Street Use and Mapping, City of San Francisco
- Assisted IT Manager with database applications.
- Prototype for street inspector tablet app and permit database map visualizer.
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